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Posts Tagged ‘3d animation’

3D Animation Tips For Your Next Project

Approved by:
Linda Maze, a Wedding photography Gainesville FL in Gainesville Florida

Placement: You want to keep your audience interested? Better take care of the placement. You should ensure that placement of the animation on your web page does not overwhelm any static images.

Loops: It is so important to determine certain number of loops to design your animation. This will ensure that it will eventually stop rather than cycle continuously and irritate your viewer. Avoid placing multiple animations on a single page as your viewer may end up being overwhelmed instead of being drawn in, thus turning them off. This is one of the main animation tips you should take care of.

Storyboarding: Using sketches, scripts, timing and transitions provides you precise animation details; that is what storyboard is essential. This will provide you a fundamental for making your 3D model and finally perform a better animation, while enabling you to fine tune any creative challenges.

Simplicity: It is advisable to always keep your animation as simple as possible whenever you can. This way, you will be able to add detail later on if you want.

Size: Always remember to indicate the file size of the animation, such that website viewers with slower modems are able to decide whether or not watch it.

Details & Complexity: Remember that when objects are in motion or further away in a scene, the human eye will not discern the information as clearly as it normally would when observing a still image. Therefore you will not take care of your viewers because you do not have a lot of details.

Weighted Optimization: Weighted optimization allows for the compression of image maps or bitmaps in areas of your animation where quality is not of paramount importance such as in the sky. You may apply a lower 3d model compression in areas where quality is important, and your end result will be a smaller sized image with certain high quality areas.

Points: Always use fewer points and vertices, and do not rely solely on geometry when defining or creating your animation objects. You may instead use image maps and still create an illusion of geometry while effectively reducing the file size. Remember to use image maps in a way that they will not bloat your file sizes.

Rendering: Turn off anti-aliasing in order to speed up rendering. In order to reduce complexity of your images, you should turn off facets and lines on objects pointing away from your viewer .